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Modern Warfare 2
Info for the Nubs
Game modes
1.Single Player
2.Spec-Ops Mode
2 player co-op which include 23 missions. They are extra difficult and will not relate to the main storyline.
The general Spec Ops missions fall into the following categories.
Assault – Sends you through a level to take down targets while avoiding civilians
Stealth – Has you sneak past enemies
Wave Defense – Spawn’s five increasingly harder waves – similar to Gears 2 Horde Mode
Elimination – Drops you into a level with a set number of spawning enemies
Snowmobile Time Trials – Get to the finish line as quick as possible
Snowmobile Combat – Race against and shoot your friend
AC-130 – One man in the gunship handles fire support, while one man on the ground has a laser sight on his rifle calling down death from above.
Things to keep in mind.
- It can be played alone or with another.
- It is invite only and there will be no public matchmaking.
3. Multiplayer
Game Modes
Team Deathmatch
Use teamwork to kill enemy players and reach the score limit.
Free-For-All
No Teams, everyone for himself. Kill everyone.
Domination
Three flags need to be captured and held for as long as possible. Hold the designated positions to gain points.
Ground War
Rotating game modes (Team Deathmatch, Domination, ...) with a 18 player limit (on consoles) in stead of 12.
Sabotage
1 Bomb in the center of the map. Grab it and destroy the enemy objective.
Headquarters Pro
Capture the headquarters and defend it from the enemy.
Search and Destroy
Two teams take turns in defending and destroying an objective. Offense will carry a bomb that needs to be planted on either one of the two plant-sights defended by the other teams. On half time teams switch, defense will be offense.
Capture the Flag
Capture the enemies flag and return it to your teams base to score points.
Demolition
Defend and destroy both objectives.
Hardcore Team Deathmatch
Search and Destroy Hardcore
3rd Person Team Deathmatch
3rd Person Team Deathmatch Hardcore
3rd Person Cagematch Hardcore
Ricochet Team Deathmatch
Friendly fire will bounce back to you.
List of the Killstreaks
UAV (3 killstreak)
Explanation: Shows the location of the enemy on the radar as red dots. It has much more counters this time around (such as Counter-UAV or EMP and even perks such as Cold-Blooded) so don't rely too heavily on this.
HD Video: http://www.youtube.com/watch?v=8URqVKSFCII
Care Package (4 killstreak)
Explanation: A flare is thrown to the ground and a helicopter drops a crate which contains either a random killstreak or ammo. Anyone can grab what's in the box, even the other team. You can get almost any killstreak (that isn't a nuke) but the chances to get a lower killstreak are higher. Also, if this lands on any player, it will kill them.
HD Video: http://www.youtube.com/watch?v=pirKPy9PKPA
Counter UAV (4 killstreak)
Explanation: Cancels the enemies UAV and disables the enemy's minimap.
HD Video: http://www.youtube.com/watch?v=8URqVKSFCII
Sentry Gun (5 killstreak)
Explanation: Deploys a sentry gun that you move around and place wherever you want. It can be picked up after putting it down and moved to a different location. It lasts a relatively long time but after a while it will self-destruct. It is also very easy to shoot down and destroy.
HD Video: http://www.youtube.com/watch?v=pAbSOV9qOA8
Predator Missile (5 killstreak)
Explanation: You open a suitcase and you get to guide a missile from the sky to the ground. You are defenceless while guiding the missile. You can press RT to speed up the missile.
HD Video: http://www.youtube.com/watch?v=EoorIXrwqpU
Precision Airstrike (6 killstreak)
Explanation: You choose the location for an airstrike and then bombers drop bombs on that location. You can also choose the direction in which the bombs come from. It is quite accurate.
HD Video: http://www.youtube.com/watch?v=4sAXon-_BmU
Harrier Strike (7 killstreak)
Explanation: First, you choose the location of an airstrike. The airstrike is fairly inaccurate but it gets the job done. It is also 2 bombs instead of the usual 3. After the airstrike, you get a Harrier jet that moves around the map and kills people for you, similar to the Attack Helicopter. However, the jet lasts for a shorter period of time than the helicopter.
HD Video: http://www.youtube.com/watch?v=lt1yXXPhXW4
Attack Helicopter (7 killstreak)
Explanation: A helicopter moves around the map and shoots anything it its sight. This is very similar to the helicopter from Modern Warfare 1. It lasts longer than the Harrier Strike, but without the airstrike. It is less effective and can be shot down easier than the Pave Low killstreak.
Emergency Airdrop (9 killstreak)
Explanation: Throw down a flare and a helicopter drops 4 crates containing either killstreaks or ammo. This could be extremely useful, as you can stack the killstreaks and use them in reverse-order. However, remember that anyone can use the boxes, even the other team. You can get almost any killstreak (that isn't a nuke) but the chances to get a lower killstreak are higher. Also, if any of the boxes on any player, it will kill them.
HD Video: http://www.youtube.com/watch?v=KEhClwX2 ... re=channel
Pave Low (9 killstreak)
Explanation: A heavily-armoured helicopter moves around the map and shoots anything in its sight. It is very aggressive and racks up kills quickly and is armoured so it is hard to shoot down. It is much more efficient than the Attack Helicopter.
HD Video: http://www.youtube.com/watch?v=Q9LLV4F7piQ
Stealth Bomber (9 killstreak)
Explanation: You choose the location of an airstrike and the direction of the bombs. The enemy cannot see the Stealth Bomber on their radar, so this is great for a large group of enemies as it gives them no chance to run away.
HD Video: http://www.youtube.com/watch?v=TZbMmNt9zMI
Chopper Gunner (11 killstreak)
Explanation: You open a suitcase and get to man the machine gun weapons on a helicopter. You don't control the movement of the helicopter but you control the guns. The AC-130 has more firepower but the Chopper Gunner lasts longer. You can be killed while using the killstreak as you stand holding the suitcase defenceless.
HD Video: http://www.youtube.com/watch?v=xb_Mk7DT2jY
AC-130 (11 killstreak)
Explanation: You open a suitcase and take control of a AC-130 gunship weapon that is equipped with a artillery. You cannot move it but you control the gun. You can also switch the weapon used (not shown in video). The Chopper Gunner lasts longer but has less firepower. You can be killed while using the killstreak as you stand holding the suitcase defenceless.
HD Video: http://www.youtube.com/watch?v=SJJDt_glvbw
EMP (15 killstreak)
Explanation: Takes out all electronic equipment that the team has (this includes disabling the minimap, UAV, heartbeat sensors, thermal, HUD, etc.) for a period of time. This is also the only counter to the nuke. If used while the nuke countdown timer is counting down, the nuke will be disabled and you will get to keep playing.
HD Video: http://www.youtube.com/watch?v=uZoKDo2GNuo
Tactical Nuke (25 killstreak)
Explanation: For getting the massive 25 killstreak needed for this, a nuke is dropped on the map and everyone, including you, dies. You also win the game (or your team). Just a word of note, make sure that no one has the EMP when you use it. EMP can disable the nuke, making that 25 killstreak a waste.
HD Video: http://www.youtube.com/watch?v=f2ZZuYb_lBo
List of the Deathstreaks
Copycat (3 deaths)
Copy the loadout of the enemy that killed you on your fourth death.
Painkiller (lvl 6) (4 deaths)
Triple health for ten seconds after respawn.
Martyrdom (lvl 27) (? deaths)
Drop a live grenade.
Final Stand (lvl 39) (? deaths)
Last Stand, but you will be able to use your primary weapon and fully recover after a set amount of time without being shot again.
Weapons List
ASSAULT RIFLES
- M4A1 - Start
- FAMAS - Start
- SCAR-H - Lvl 8
- TAR-21 - Lvl 20
- FAL - Lvl 28
- M16A4 - Lvl 40
- ACR - Lvl 48
- F2000 - Lvl 60
- AK47 - Lvl 70
SUB MACHINE GUNS
- MP5K - Start
- UMP45 - Start
- Vector - Lvl 12
- P90 - Lvl 24
- Mini Uzi - Lvl 44
LIGHT MACHINE GUNS
- L86 LSW - Start
- RPD - Start
- MG4 - Lvl 16
- AUG HBAR - Lvl 32
- M240 - Lvl 52
SNIPER RIFLES
- Intervention - Start
- Barret .50cal - Start
- WA2000 - Lvl 36
- M21 EBR - Lvl 56
MACHINE PISTOLS
- PP2000 - Start
- G18 - Lvl 22
- M93 Raffica - Lvl 38
- TMP - Lvl 58
SHOTGUNS
- SPAS-12 - Start
- AA-12 - Lvl 18
- Striker - Lvl 34
- Ranger - Lvl 42
- M1014 - Lvl 54
- Model 1887 Lvl 67
HANDGUNS
- USP .45 - Start
- .44 Magnum - Lvl 26
- M9 - Lvl 46
- Desert Eagle- Lvl 62
LAUNCHERS
- AT4-HS - Start
- Thumper x2 - Lvl 14
- Stinger - Lvl 30
- Javelin - Lvl 50
- RPG x2 - Lvl 65
EQUIPMENT
- Frag - Start
- Semtex - Start
- Throwing Knife - Lvl 7
- Tactical Insertion - Lvl 11
- Blast Shield - Lvl 19
- Claymore - Lvl 31
- C4 - Lvl 43
SPECIAL GRENADES
- Stun x2 - Start
- Flash x2 - Start
- Smoke - Start
PERKS - SLOT ONE
- Marathon - Start
- Sleight of Hand - Start
- Scavenger - Lvl 13
- Bling - Lvl 21
- One Man Army - Lvl 45
PERKS - SLOT TWO
- Stopping Power - Start
- Lightweight - Start
- Hardline - Lvl 9
- Cold-Blooded - Lvl 25
- Danger Close - Lvl 33
PERKS - SLOT THREE
- Commando - Start
- Steady Aim - Start
- Scrambler - Lvl 17
- Ninja - Lvl 29
- SitRep - Lvl 37
- Last Stand - Lvl 41
DEATHSTREAKS
- Copycat - Start
- Painkiller - Lvl 6
- Martyrdom - Lvl 27
- Final Stand - Lvl 39
RIOT SHIELD
Shield - Start
ASSAULT RIFLE ATTACHMENTS
- No Attachment
- Grenade Launcher
- Red Dot Sight
- Silencer
- ACOG Scope
- FMJ ( Full Metal Jacket )
- Shotgun
- Holographic Sight
- Heartbeat Sensor
- Thermal
- Extended Mags
SNIPER RIFLE ATTACHMENTS
- No Attachment
- Silencer
- ACOG Scope
- FMJ ( Full Metal Jacket )
- Heartbeat Sensor
- Thermal
- Extended Mags
LIGHT MACHINE GUN ATTACHMENTS
- No Attachment
- Grip
- Red Dot Sight
- Silencer
- ACOG Scope
- FMJ ( Full Metal Jacket )
- Holographic Sight
- Heartbeat Sensor
- Thermal
- Extended Mags
CAMOUFLAGES
- None
- Desert
- Arctic
- Woodland
- Digital
- Urban
- Blue Tiger
- Red Tiger
- Fall
[/color][/size][/size]Perks
Marathon
Unlimited Sprint
PRO: Mantle faster
Sleight of Hand
Faster Reloading
PRO: Faster Aim-Down-Sight
Scavenger
Full resupply from dead bodies
PRO: Extra Mags
Bling
2 primary weapon attachments.
PRO: 2 Secondary weapon attachments
One Man Army
Swap classes while alive
PRO: Swap classes faster
Stopping Power
Increased Bullet Damage
PRO: Increased Bullet Damage to Vehicles (Killstreaks)
Lightweight
Move Faster
PRO: Faster knife speed
Hardline
Killstreaks require 1 less kill
PRO: Deathstreaks require 1 less death
Cold-Blooded
Undetectable by UAV, air support, sentries and thermal
Danger Close
Increases explosive weapons damage.
Commando
Increased Melee Distance
PRO: No Falling Damage
SitRep
Detects enemy explosives and tactical insertions.
PRO: Make enemy footsteps louder
Ninja
Invisible to heartbeat sensors.
PRO: Move Silently
Steady Aim
Increased hip-fire accuracy
PRO: Hold your breath longer
Scrambler
Scrambles (jams) the enemy radar in a small radius
PRO: Delays the explosion of enemy claymores










































